Friday, September 19, 2014

  • New Horizons - The New Horizons Record Book contains activities within a framework of five modules: Personal, Social, Health, Citizenship and Relationships. The program is student-centred, offering structure and flexibility; it provides recognition for small steps in achievement. In each module there is a focused careers-related activity. Working with their tutor, the student completes a Personal Skills section for each module they do, which will help them identify specific things they are good at, relating to the module theme. The final activity in each module is My Challenge. This requires the learner, working with the tutor, to identify something new they would like to try, relating to the theme of the module.
    • Personal -
      • P1. Personal details - Show your: Full name, Gender, Age or date of birth, Address, Telephone number, Height, Weight, Clothes or shoe size, Colour of hair, Colour of eyes, Other — Parallel activity: With support, collect information on your personal details. Share your information with others.
  • Towards Independence - There are 60 Towards Independence modules to choose from, and the first of these, Starting Out (TISM00), is mandatory. This module enables learners to be helped to recognise achievements and plan targets and challenges, which can then be developed through further modules. The rest of the modules can be divided into the following themes, although many of the modules can fit into more than one themed area:   CULTURAL Current Affairs (TISM03) Popular Culture (TISM18) The Wider World (TISM46) SPORT and LEISURE Residential Experience (TISM35) Sports Studies (TISM26) Using Leisure Time (TISM50) Water Skills (TISM29) Yogacise (TISM32) PERSONAL DEVELOPMENT, PSHE and CITIZENSHIP Citizenship (TISM41) Coping with People (TISM01) Getting Ready to Go Out (TISM05) Getting to Know a Group (TISM06) Knowing About Myself (TISM10) Out in the Community (TISM13) Relationships (TISM40) Self-advocacy (TISM23) The Environment (TISM39) CREATIVE STUDIES Making Pictures (TISM33) Performing Arts (TISM14) Photography/Multimedia (TISM45) Pottery and Ceramics (TISM19) Printing (TISM21) INDEPENDENT LIVING SKILLS Independent Living (TISM09) Meal Preparation and Cooking: Introduction (TISM54) Meal Preparation and Cooking: Progression (TISM55) Money: Introduction (TISM57) Money: Progression (TISM58) Recognising and Using Everyday Signs (TISM22) Using Transport (TISM28) Working Towards Self-sufficiency (TISM48) WORK RELATED Business Enterprise (TISM49) Going to College (TISM07) Horticulture (TISM08) Personal Safety (TISM15) Practical Workshop (TISM20) Time Management and Self-organisation (TISM44) Using Computer Technology (TISM63) Vocational Training and Experience (TISM42) Work Awareness (TISM30) COMMUNICATION and NUMERACY Developing Communication Skills: Introduction (TISM61) Developing Communication Skills: Progression (TISM62) Developing Numeracy Skills: Introduction (TISM64) Developing Numeracy Skills: Progression (TISM65) Modules for learners with PMLD Animal Care (with Horse Riding and Stable Management) (TISM47) Creativity (TISM02) Developing Communication Skills: Sensory (TISM60) Engaging with the World around Me: Objects (TISM51) Engaging with the World around Me: People (TISM52) Engaging with the World around Me: Events (TISM53) Everyday Living (TISM04) Meal Preparation and Cooking: Sensory Experience (TISM56) Mobility (TISM59) Multi-sensory Experiences (TISM43) Myself and Others (TISM38) Sport and Leisure (TISM25) Sound, Rhythm and Music (TISM24) The World Around Us (TISM37) Using ICT (TISM36) World of Work (TISM31)
    • 004. Everyday living - To complete this module you must do activities A to D. Section E is an optional extension activity.
      • A. Myself and others - 1. Respond to your name, 2. Show someone who is a man, 3. Show someone who is a woman, 4. Show you know you are a man/woman.
      • B. In the home - 1. Show things you find in a kitchen, 2. Show things you find in a bathrom, 3. Show things you use to clean a room, 4. Show things you would need to wash your clothes.
      • C. During the day - 1. Show ways of saying NO, 2. Show ways of saying YES, 3. Show you can find a toilet to use, 4. Show ways of asking for help, 5. Show places or people who can help you, 6. Visit places where you can eat, 7. Take part in a fire drill.
      • D. Out and about - 1. Show you are clean and tidy, 2. Show what you should where outdoors when it is: hot and sunny, raning and wet, cold, 3. Cross a road using safe places, 4. Travel on different types of transport, 5. Travel to different places, 6. Go shopping and check you have enough money to buy what you need.
      • E. Project [optional] - Choose your own activity. Note your choice. 1. Decide what your project will be, 2. Plan your project, 3. make a list of the things you need, 4. Do you project, 5. Show what went well in your project. Here are some ideas: a book about me, taking care of myself, personal hygiene, make-up, road safety, food, clothes.
    • 009. Independent living - To complete this module you must so sections A-F. Sections G, H and I are optional extension activities.
    • 013. Out in the community - To complete this module you must do sections A to D. E and F are optional extension sections.
      • A. Going out for a drink - 1. Choose a place to go for a drink, 2. Choose someone to go with or decode to go on your own, 3. Decide when you want to go and how you will get there, 4. Decide how long you might be out, 5. Decide if you need to let someone know and who this will be, 6. Decide what you will need to take with you, 7. Go out and enjoy your drink.
      • B. A trip out - 1. Make a list of places you would like to visit, 2. Choose one of these places and show why you want to go there, 3. Choose someone to go with or decide to go on your own, 4. Decide when you want to go and how long you will take to get there 5. Decide how long you might be out, 6. Decide if you need to let someone know and who this will be, 7. Decide what you will need to take with you, 8. Go your trip.
      • C. Going out to eat - 1. Make a list of the things you like to eat – share this with the group, 2. Choose where you want to go to eat, 3. Choose someone to go with or decide to go by yourself, 4. Decide when you want to go and how you will get there – do you need to book a table?, 5. Decide how long you might be out, 6. Decide if you need to let someone know and who this will be, 7. Decide what you will need to take with you, 8. Go out and enjoy your meal – plan what you will order, listen to others asking for their choice.
      • D. Going to a club/recreation centre - 1. Make a list of different clubs/centres, 2. Choose one to visit, 3. Choose someone to go with or decide to go on your own, 4. Decide when you want to go and how long you will take to get there, 5. Decide how long you might be out, 6. Decide if you need to let someone know and who this will be, 7. Decide what you will need to take with you, 8. Go out to the club/centre.
      • E. Meeting a friend or someone new [optional] - 1. Choose someone you would like to meet, 2. Ask you friend if he/she would like to meet you, 3. Decide together on a good place to meet, 4. Decide together when you will meet and how you will get there, 5. Decide how long you might be out together, 6. Decide if you need to let someone know and who this will be, 7. Decide what you will need to take with you, 8. Meet your friend.
      • F. Project [optional] - In this section you can choose your own project. Here are some ideas: - local interest spots, - youth club, - parks, - pubs, - bowling, - shopping, - pictures, - disco, - museum, - other.
    • 025. Sport and leisure - Show what went well with your project. To complete this module you must do sections A-D. Section E is an optional extension activity. A. Equipment, B. Water skills, C. Moving to music, D. Community activity, E. Project (optional).
      • B. Equipment - 1. Try out a different range of equipment. 2. Choose a piece of equipment you would like to use. 3. Show you can use the equipement in different ways 4. Share your activity with a friend.
      • B. Water skills - 1. Show different ways of moving in the water, 2. Show how you like to move in the water, 3. Try out different pieces of equipment, 4. Choose a piece of equipment you would like to use or choose someone to work with, 5. Play a game in the water.
      • C. Moving to music - 1. Show different ways of moving to music, 2. Choose your favourite ways of moving to music, 3. Watch your friends move to music, 4. Move to music with your tutor or your friend, 5. Share in a group music activity.
      • D. Community activity - 1. Visit two different leisure or sports places, 2. Take part in a new leisure or sport activity, 3. Choose an activity you would like to watch, 4. Watch the activity.
      • E. Project (optional) - In this section you can choose your own project. Here are some ideas: People in the community, Visit a leisure theme park, Scrapbook of my favourite sports, Other – your choice. Note your choice: 1. Decide what your project will be, 2. Plan your project, 3. Make a list of the things you need, 4. Do your project.
    • 043. Multi-sensory experiences - The aim of this module is for you to experience different activities through your senses. For this module you must complete and 4 sections.
      • A. Using a sensory room - 1. Show you know the activity is going to happen e.g. using an object as a reference, 2. Go to where the activity will take place, 3. Show which parts of the sensory room you like to use, 4. Follow you rindividual programme in the sensory room, 5. Respond to the people you are working with, 6. Share an activity in the sensory room with a friend, 7. Use a new piece of equipment, 8. Show which areas in the sensory room help you feel calm and relaxed, 9. Show you know when a session is finished.
      • B. Hydrotherapy - 1. Show you know the activity is going to happen e.g. using an object as a  reference, 2. Help to collect the things you will need, 3. Get ready for the activity, 4. Get into the water, 5. Take part ion your individual programme, 6. Show which part of your programme you like, 7. Show you know others are also in the pool, 8. Show you know when the session is finished.
      • C. Music therapy - 1. Show you know the session is going to happen e.g. using an object as a reference, 2. Go to where the session will take place , 3. Take part in an activity to greet the person/people in the group, 4. Show you recognise familiar parts of the session e.g. songs, movements, instruments, 5. Show which parts of the session you like, 6. Use and respond to different instruments, 7. Sho you know others are in the session, 8. Show you know when the session is finished.
      • D. Physiotherapy / movement programmes - 1. Show you know the session is going to happen e.g. using an object of reference, 2. Got to where the session will take place, 3. Help collect the equipment you will need, 4. Take part in your individual programme, 5. Show which part of your program you like – is there anything you dislike?, 6. Respond to the person who is working with you, 7. Show you know when the session is finished.
      • E. Rebound theray / use of a trampoline - IMPORTANT: for health and safety reasons when using a trampoline, tutors must hold a relevant specialist qualification. 1. Show you know the session is going to happen – using an object as a reference, 2. Got to where the session will take place, 3. Get on the platform, 4. Show the position you like to work in, 5. Take part in your individual program, 6. Show which part of your program you like, 7. Respond to the person who is working with you, 8. Show you know when the session is finished.
      • F. Art therapy - 1. Show you know the session is going to happen – using an object of reference, 2. Got to where the session will take place, 3. help collect things you will use in the session, 4. Get yourself ready for the session, 5. Make choices in the session, 6. Show which part of your session you like, 7. Respong to the person who is working with you, 8. Show you know when the session is finished.
      • G. Aromatherapy - 1. Show you know the session is going to happen – using an object of reference, 2. Got to where the session will take place, 3. Help collect things you will use in the session, 4. Show which position you find most comfortbale to work in, 5. Show you are aware of changes in stimuli during the session, 6. Show which oils / aromas you like, 7. Respond to the person who is working with you, 8. Show you know when the session is finished.
      • H. Massage - 1. Show you know the session is going to happen e.g. using an object as a reference, 2. Go to where the session will take place, 3. Help collect things you use in the session, 4. Help to prepare a calm environment to work in e.g. choose appropriate music, choose aromas, 5. Show which position you are most comfortable to work in, 6. Show who you like to work with, 7. Respong to the person you are working with, 8. Show which parts of the session you enjoy, 9. Show you know when the session is finished.
      • I. Other therapies - This activity can be used to include any other therapies you may be receiving e.g. speech therapy, dance therapy, drama therapy, sound beam, peer massage. Note your choice. 1. Show you know the session is going to happen, 2. Go to where the session will take place, 3. Help collect things you use in the session, 4. Take part in your individual program, 5. Show which part of your program you like, 6. Show who you like to work with, 7. Respond to the person you are working with, 8. Show which parts of the session you enjoy, 9. Show you know when the session is finished.
      • J. Module review - 1. What I enjoyed, 2. The skills I showed, 3. What i need help with, 4. Tutor’s comments [optional] 5. My next challenge, 6. Modules and Activities that will help, 7. Who can help me, 8. When.
    • Animal care with horse riding and stable management -
    • Citizenship -
    • Coping with people -
    • Creative studies -
    • Creativity -
    • Cultural -
    • Current affairs -
    • Getting ready to go out -
    • Getting to know a group -
    • Going to college -
    • Horticulture -
    • Independent living skills -
    • Knowing about myself -
    • Leisure, recreation, sport -
    • Making pictures -
    • Meal preparation and cooking -
    • Money -
    • Myself and others -
    • Performing arts -
    • Personal development, citizenship, PSHE -
      • Multi-sensory experiences - the aim of this module is for you to experience different activities through your senses. For this module you must complete and 4 activities/sections.
    • Personal safety -
    • Photography and multimedia -
    • Physiotherapy -
    • Popular culture -
    • Pottery and ceramics -
    • Practical workshop -
    • Printing -
    • Recognising and using everyday signs -
    • Relationships -
    • Residential experience challenge -
    • Self advocacy -
    • Sound, rhythym and music -
    • Sports studies -
    • The environment -
    • The wider world -
    • The world around us -
    • Time management and self organisation -
    • Using a computer -
    • Using ICT -
    • Using transport -
    • Vocational training and experience -
    • Water skills -
    • Work awareness -
    • Work related -
    • Working towards self sufficiency -
    • World of work -
    • Yogacise -
  • Transition Challenge - Students must complete a choice of activities from each of the five modules: Knowing How, Making Choices, Feeling Good, Moving Forward, Taking the Lead. There are 14 Sections within each module: 1. English 2. Mathematics 3. Science 4. Design and Technology 5. Modern Foreign anguages 6. ICT 7. Religious Education 8. Citizenship 9. Community 10. Expressive Arts 11. Family/Home 12. Recreation 13. Sports & Leisure 14. Work Related Additionally, there is an opportunity to record students’ achievements by allocating a P Level/National Curriculum reference to their work, as and when this is appropriate. Levels of Support are used to show how the learner has achieved the activity. They show individual progression and differentiation between learners. These are: No Help, Spoken/Signed Help, Gestural Help, Physical Help, Sensory Experience, Experience Recorded.
    • Feeling good - To complete this module you need to complete 8 out of the 14 activities
      • Mathematics - Show you are aware of daily time events – e.g. lunch time, break time, home time — [optional] Use your own timetable to show what you have done and what you are going to do next.
      • Science - Take part in personal hygiene activities involving different body parts – e.g. hand/face washing, foot spa, manicure, hair washing — [optional] Show you know the names of different parts of your body.
      • Design and technology - Work with a material which is new to you to make something – e.g. pottery, fabrics, woodwork, metalwork — [optional] Make something for someone else.
      • Modern foreign language - Take part in an activity using things from a foreign country – e.g. food, drink, music, clothes — [optional] Share with a friend what you liked best.
      • ICT - Use technology to communicate/share an activity with others – e.g. switch use/communication aids, mobile phone, electronic game, interactive whiteboard, word processing/using symbols — [optional] Try out a new way to communicate with a friend.
      • Religious education - Take part in a special celebration and experience things that have special meanings – e.g. gestures/actions, sounds, clothes — [optional] Share with others a religious/cultural celebration that is special to you.
      • Citizenship - Identity when a person/group is being teased/bullied – e.g.name calling, being pushed/hit, being frightened — [optional] Identify how you can get help if you were being bullied or you saw others being bullied.
      • Community - Take part in an activity to improve your local environmental – e.g. gardening, tidying a area, picking up litter — [optional] Find out about something else in the community or local environment you would like to be involved in.
      • Expressive arts - Take part in a performance – e.g. assembly, play or production, musical performance — [optional] Learn a new song or piece or piece of music, dance or drama routine. Share with others what you think went well.
      • Family and home - This is an Open Activity, which means you and your teacher can agree what to do. You can note your choice here…
      • Recreation - Take part in an activity you do as a member of a group – e.g. music, dance, drama — [optional] Share with others something you have learnt.
      • Sports and leisure - Show you are correctly dressed to take part in a sporting activity – e.g. swimming, water sports, ball games, trampolining — [optional] take responsibility for your personal hygiene after takign part in sport.
      • Work related - Find out about the different jobs people do in your local community – e.g. shops, restraurants/cafes, hospitals, transport, local council, emergency services — [optional] Work shadow someone in the local community.
      • Module achievements - In completing this module, I have done the following things well:
      • English - Share your achievements with others – e.g. give a talk, make a display, show your certificates — [optional] Show other people what you do well.
    • Knowing how - To complete this module you must complete 8 out of the 14 activities. 1. English 2. Mathematics 3. Science 4. Design and Technology 5. Modern Foreign Languages 6. ICT 7. Religious Education 8. Citizenship 9. Community 10. Expressive Arts 11. Family/Home 12. Recreation 13. Sports & Leisure 14. Work Related
    • Making choices - To complete this module you need to complete 8 out of the 14 activities
      • English - Show you know how to gain attention in an appropriate way – e.g. in a classroom, at home, with a friend, with another person — [optional] Show you can make your needs known in an appropriate way when out in the community.
      • Family and home - Show some of your favourite personal belongings to your friends – e.g. DVD, CD, game, perfume, clothing — [optional] Make a list of things that someone in your family would like.
      • Sports and leisure - This is an Open Activity
      • Work related - Find out about the different jobs people do in your school – e.g. site manager, secretary, cook, cleaner, technician, nurse — [optional] Work shadow a member of staff in your school so that you see what a typical day in that job is like.
      • Module achievements - In completing this module I have done the following things well…
      • Citizenship - Identify and share with others your likes and dislikes – e.g. food, clothjes, movies, pop singers, media celebrities, sports team — [optional] Choose a famous person and find out about them.
      • Community - Choose the right clothes to wear for different occasions – e.g. formal wedding, sport, farm, beach, place of worship — [optional] Show you know why it is important to wear the right clothes for different occasions.
      • Design and technology - Make something that can be used in your school or centre – e.g. pencil holder CD rack, cushion, photo frame, celebration cake — [optional] Ask others what they thought of your product and show any changes you would amke as a result of their suggestions.
      • English - Show you know how to gain attention in an appropriate way – e.g. in a classroom, at home, with a friend, with another person — [optional] Show you can make your needs known in an appropriate way when out in the community.
      • Expressive arts - Look at different types of art media and choose which you like most – e.g. looking at different pictures, listening to different music, looking at different scuptures — [optional] Use the picture, piece of art, music or sculpture to make your own piece of art.
      • ICT - Use technology to make choices – e.g. switch control, touch screen, interactive whiteboard, communication aid, computer programme — [optional] Show you can use the internet.
      • Mathematics - Choose what you would like to buy, and use your money to pay for it – e.g. drink,lunch,CD,magazine — [optional] Make choices of things that you would like to buy with the amount of money that you have.
      • Modern Foreign Language - Listen to a list of simple food words spoken in a foreign language. Choose what you would like – e.g. drink ,snack, fruit — [optional] Roleplay a situation in a foreign restaurant.
      • Recreation - Choose the right clothes to wear for different occasions – e.g. formal wedding, sport, farm, beach, place of worship — [optional] Show you know why it is important to wear the right clothes for different occasions.
      • Religious education - Invite someone to share their religious beliefs with your group – e.g. Vicar, Rabbi, Imam, Priest — [optional] Make a display showing what you have found out and share it with others.
      • Science - Take part in an activity where materials change textures through mixing, drying or cooking – e.g. cookery, art, pottery — [optional] Repeat the activity but change the way you carried it out – e.g. use a different cooking method, different ingredients, different types of materials.
    • Moving forward - To complete this module you must complete 8 out of the 14 activities.
      • Citizenship - Show you can follow the rules at school – e.g. arriving on time, respecting others, being polite, eating food in the correct areas, using rubbish bins — [optional] Show what it is important to have rules in the community.
      • Community - Take part in an event which is happening in your local community – e.g. an activity with another school, a theatre group, a gardening project, a fete — [optional] Share with a friend what you did and chose something else you would like to try.
      • Design and technology - Choose what you like to use to decorate a room – e.g. classroom, dinging room, bedroom — [optional] Take part in decorating/designing a room or area.
      • English - SHow you can give a message to someone – e.g. use writing, use speech, use signing use ICT/communication aids — [optional] Show you can pass on more than one message at a time.
      • Expressive arts - Visit an arts venue – e.g. gallery, cinema, theatre, museum, workshop — [optional] Share with a friend what you enjoyed the most.
      • Family and home - Choos ea daily routine for youtrself and carry it out – e.g. personal hygiene, making a drink, making a snack — [optional] Show you can do this routine without being reminded.
      • ICT - SHow you can use a new piece of ICT equipment – e.g. remote control, sensory equipment, switches, camera, new software — [optional] Use the equipment as part of a project.
      • Mathematics - Lay a table for a group of people for an event – e.g. lunch, tea, party — [optional] Show how many items you will need for your group.
      • Modern foreign language - Share in a cultural experience from a foreign country – e.g. a dance, a greeting, a meal, dress/costume — [optional] Make a display about a country of your choice.
      • Module achievements - In completing this module, I have done the following things well.
      • Recreation - Join a library and borrow items – e.g. books, DVD/CDs, software — [optional] SHow you can care for them properly and return them on time.
      • Religious education - Visit diferent places of worship to find out about other religions – e.g. church, mosque, synagogue, termple — [optional] Show different things about the places that you have visited.
      • Science - Care for a plant or animal for 6-8 weeks – e.g. pet, window box, hanging basket, tropical fish — [optional] Show the next carer what the plant or animal needs in order to live.
      • Sports and leisure - Take part in a game as a member of a team or a group – e.g. parachute games, bowling, athletics — [optional] SHow you know the rules of the game.
      • Work related - Find opportunities that are available to you after 16 years of age – e.g. trade school links, work experience, jobs, supported living — [optional] Make a personal plan for your future.
    • Taking the lead -